This is the place where you got to know me better. Aside from professional skills and tools in use, I share details about my education and interests.
Page still under development
I am a 3D generalist, and this website is still under development. That happens when a 3d Artist tries to be a web developer. This page especially is a mess right now. Please, imagine you just didn’t see it.
I studied and worked at an excelent university. It was quite small, but that allowed me to actively participate in it’s community.
I had to quit my position at the university to finish my diploma project. It is now part of my portfolio. Here.
My first real job! I was responsible for developing e-learning courses using Adobe Captivate and Articulate Storyline. Both graphical and logical sides. I also did animations inside Adobe After Effects and edited videos.
My first job as a 3D Artist! Sort of. I was responsible for creating AR and VR experiences within Unity. Mostly 3d work, but besides that, I also did animations inside Adobe After Effects, applications designs, and DTP designs.
Ten Square Games
My first experience with GameDev! That was an exciting period and I learned a lot. I was responsible for creating animals, foliage, props, asset optimization, renderings, setting up prefabs, and texturing weapons.
Here my client is a Big Tech company. My tasks are related to providing data for Machine Learning. I work within Unreal Engine. As part of my job I optimize scans, rig hands and faces, create 3d environments, and create digital twins of various objects, cameras, or lenses.
I’m not even trying to guess what else lies ahead of me.