animated short film
A little bit of context
Below, in it’s full glory, there’s my diploma project. It was created at the end of engineering studies at my beloved alma mater Wyższa Szkoła Biznesu National-Louis University in Nowy Sącz.
It was alost entirely created in 3ds Max. For postproduction I’ve used After Effects, textures were edited in Photoshop and for some assets I’ve also used Substance Painter. Final montage was done in Sony Vegas. Story was written by my grlfriend, and I was the voice over. And that’s the short story.
If your interested in more details, how this project was conducted I encourage you to visit my blog post, where I described my pipeline with details.
Dream Cather. How to stay sane during prolonged project.
Dream Catcher. How to stay sane during prolonged project.
This story is about my most demanding personal project so far. It was finished in 2015, so not a novelty. So I decided not to focus on the technologies I used, but rather on the perseverance that was needed.
When the dust has settled

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