Quick roller coaster at sunrise in abandoned Aztec’s city in the middle of a tropical jungle. In this game I was responsible for level design and optimization.
Tribute to the Great a’tuin
A little bit of context
“The disc, being flat, has no real horizon. Any adventurous sailor who got funny ideas from staring at eggs and oranges for too long and set out for the antipodes soon learned that the reason why distant ships sometimes looked as though they were disappearing over the edge of the world was that they were disappearing over the edge of the world.”
– The Light Fantastic (1986), Terry Pratchett
This scene was created as a tribute to the amazingly addictive Terry Pratchett’s book series Discworld. If you are interested how I did it, there’s also an article where you can read all about failures that occurred. Enjoy reading!
Over the edge of the world. Tribute to Terry Pratchett.
This story is about my most demanding personal project so far. It was finished in 2015, so not a novelty. So I decided not to focus on the technologies I used, but rather on the perseverance that was needed.