Enviroment | Visualisation
Interiors – 2022
selection of UE4 projects
Office
House
Summary
For these environments it was required to use 4.21 version of an Unreal Engine due to pipeline technical limitations. Other limiting aspect was necessity of utilizing assets from existing library. Luckily, there was a possibility to improve some of existing models and materials in the process. It was interdisciplinary project where I had a freedom to decide how final levels get to look.
Creation of these levels was just a beginning of work. Later I had to generate camera trajectories and triggered events for Machine Learning purposes. Thanks to these environments I was able to deliver diverse data and as a result client was able to improve object recognition ratio.